I was asked months ago to review this game for an X-box review site, but never completed the game. If it is such a great game, then why is it that I struggled for so long to finish it? Devil May Cry 4 is Capcom’s latest in the line of “extreme combat” action games. For those that have followed the storyline up until now, there is a new protagonist named Nero that brings with him a “demon claw” to add to the over-the-top weapon combat that characterizes this line of games. Don’t worry, Dante is still around, and players get to play as both Nero and Dante throughout the 20 primary missions available in Devil May Cry 4.

What immediately caught my eye with Devil May Cry 4 is that there is a Direct X 10 version for the PC that obviously wasn’t available for the console systems. Cranked all the way to the full 1920×1200, the graphics in this game look pretty dang amazing; especially considering this game was released back in 2008. Two years is a long time in the world of technology. My Core2Duo and GTX275 were able to handle all the settings pumped to the max, although someone should let Capcom know that they need to lay off the bloom lightning effects a little. It makes certain areas of the game look washed out.
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