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	<title>Sprawl&#039;s Scrawl</title>
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	<description>Some Scribblings on the Wall</description>
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		<title>zSprawl&#8217;s New iPhone App &#8211; VCP5</title>
		<link>http://zsprawl.com/wp/2012/01/zsprawls-new-iphone-app-vcp5/</link>
		<comments>http://zsprawl.com/wp/2012/01/zsprawls-new-iphone-app-vcp5/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 23:21:11 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[iOS Development]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1328</guid>
		<description><![CDATA[After a few weeks of teaching myself Objective C and xCode, I now have my very first iPhone app made available on the iTunes Store, absolutely free of charge. The interface is simple, but was very sufficient in helping me study for my VCP (and teaching me some programming), so I&#8217;ve made it available for ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kingdoms of Amalur: Reckoning Demo Boredom</title>
		<link>http://zsprawl.com/wp/2012/01/kingdoms-of-amalur-reckoning-demo-boredom/</link>
		<comments>http://zsprawl.com/wp/2012/01/kingdoms-of-amalur-reckoning-demo-boredom/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 01:45:47 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1315</guid>
		<description><![CDATA[Having just recently finished the approximately 1-hour demo for Kingdoms of Amalur: Reckoning, I would like to official request the last hour of my life back. It isn’t that the game is bad, per say, it is just another action-based roleplaying game that fails to draw you in. After some pretty basic character creation, we ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Wars: The Old Republic Beta First Impressions</title>
		<link>http://zsprawl.com/wp/2011/11/star-wars-the-old-republic-beta-first-impressions/</link>
		<comments>http://zsprawl.com/wp/2011/11/star-wars-the-old-republic-beta-first-impressions/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 01:17:19 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Beta Testing]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1299</guid>
		<description><![CDATA[Whenever we have a new MMO on the horizon, everyone piles there hopes and dreams on what ultimately becomes a letdown next to industry leader World of Warcraft. It is pretty much expected that any game on the horizon is going to pale in comparison, until one day some mythical developer from some mythical land ]]></description>
		<wfw:commentRss>http://zsprawl.com/wp/2011/11/star-wars-the-old-republic-beta-first-impressions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>DA2: Questing Alongside Felicia Day</title>
		<link>http://zsprawl.com/wp/2011/10/da2-questing-alongside-felicia-day/</link>
		<comments>http://zsprawl.com/wp/2011/10/da2-questing-alongside-felicia-day/#comments</comments>
		<pubDate>Sat, 29 Oct 2011 20:34:01 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Dragon Age II]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Game Review]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1286</guid>
		<description><![CDATA[Dragon Age II continues to deliver seemingly rushed content with the latest DLC entitled Mark of the Assassin. This is an ongoing theme from the critically acclaimed Dragon Age II series. Even the developers have noted that some of the landscape art and content was reused a bit much in the Dragon Age sequel, but ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Is id&#8217;s Rage all the Rage?</title>
		<link>http://zsprawl.com/wp/2011/10/game-review-is-ids-rage-all-the-rage/</link>
		<comments>http://zsprawl.com/wp/2011/10/game-review-is-ids-rage-all-the-rage/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 23:14:13 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Game Review]]></category>
		<category><![CDATA[id Software]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1258</guid>
		<description><![CDATA[They were wrong. The end of the world was August 23, 2029, when the asteroid hit. The brilliant minds of our time came up with the Ark, vessels buried deep underground. It was supposed to be our salvation. It was our salvation, but not as it was intended. In id Software’s new first-person shooter Rage, ]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Star Wars: The Old Republic Beta Cinematic</title>
		<link>http://zsprawl.com/wp/2011/10/star-wars-the-old-republic-beta-cinematic/</link>
		<comments>http://zsprawl.com/wp/2011/10/star-wars-the-old-republic-beta-cinematic/#comments</comments>
		<pubDate>Sun, 09 Oct 2011 00:42:52 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Beta Testing]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1248</guid>
		<description><![CDATA[The NDA is still in full effect, which means I can not share much with you regarding Star Wars: the Old Republic, yet. Hopefully it will be lifted sometime soon during the upcoming beta weekends. For now, check out the intro cinematic. It is better than Episodes 1, 2, and 3 combined! I plan on ]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>MMOs Amongst the ComicCon</title>
		<link>http://zsprawl.com/wp/2011/09/mmos-amongst-the-comiccon/</link>
		<comments>http://zsprawl.com/wp/2011/09/mmos-amongst-the-comiccon/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 23:48:39 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[ComicCon]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1234</guid>
		<description><![CDATA[I&#8217;m a few months late with this update, and promise my one reader that it won&#8217;t happen again! In order to make sure this blog remains the one-stop-shop for my written work, here is the coverage I did for this year&#8217;s San Diego ComicCon. While a haven for geeks, ComicCon as the name suggests doesn’t ]]></description>
		<wfw:commentRss>http://zsprawl.com/wp/2011/09/mmos-amongst-the-comiccon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More RIFT Coverage in Beckett&#8217;s Magazine</title>
		<link>http://zsprawl.com/wp/2011/07/more-rift-coverage-in-beckett-massive-online-gamer/</link>
		<comments>http://zsprawl.com/wp/2011/07/more-rift-coverage-in-beckett-massive-online-gamer/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 00:48:55 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1229</guid>
		<description><![CDATA[We hope that you&#8217;ve finally subscribed to Beckett&#8217;s Massive Online Gamer because the last two issues feature exclusive RIFT information from yours truly. The July/August issue of the MOG features a three-way discussion between a few of us writers on the fate of RIFT. The cool issue, however, is really the September/October issue, which features ]]></description>
		<wfw:commentRss>http://zsprawl.com/wp/2011/07/more-rift-coverage-in-beckett-massive-online-gamer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Fable III</title>
		<link>http://zsprawl.com/wp/2011/06/game-review-fable-iii/</link>
		<comments>http://zsprawl.com/wp/2011/06/game-review-fable-iii/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 01:54:02 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Fable III]]></category>
		<category><![CDATA[Lionhead Studios]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1220</guid>
		<description><![CDATA[While Fable 3 has been out for a while for the Xbox, the third installment in the Fable series wasn’t released for the PC until this last March. This game starts with you leading a revolt against the King of Albion, your brother. Your brother is an evil monarch that taxes his citizens into poverty ]]></description>
		<wfw:commentRss>http://zsprawl.com/wp/2011/06/game-review-fable-iii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Road to E3 2011</title>
		<link>http://zsprawl.com/wp/2011/06/the-road-to-e3-2011/</link>
		<comments>http://zsprawl.com/wp/2011/06/the-road-to-e3-2011/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 00:38:22 +0000</pubDate>
		<dc:creator>Sprawl</dc:creator>
				<category><![CDATA[Event Coverage]]></category>

		<guid isPermaLink="false">http://zsprawl.com/wp/?p=1209</guid>
		<description><![CDATA[Odds are that you are already hearing the buzz in the media regarding E3 2011 and all the big video game announcements that are no doubt forthcoming. Monday morning will begin with big press conferences from industry big dogs and Sprawl&#8217;s Scrawl will be there representing IGN Entertainment&#8217;s Vault Network division, which focuses exclusively on ]]></description>
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		<slash:comments>0</slash:comments>
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