WoW Cataclysm: The Combat Rogue

The history of the Rogue is long and somewhat boring to be honest. We’ve always managed to be one of the most powerful classes throughout the history of World of Warcraft mostly due to the “stealth factor”. Our ability to surprise our enemies and choose our fights has generally compensated for any of the deficiencies of the class throughout the years. This appears to be changing come Cataclysm, where surprise just can’t beat a whole boatload of stamina. As such, the developers have given the Rogue a number of new tricks to their arsenal in order to turn us into more of a light nimble hand-to-hand fighter rather than a surprise from the shadows assassin.

The first move that stood out immediately for me was Recuperate. This is a new finishing move, which means it requires combo points. The more combo points you spend, the more health it heals. You basically can trade your combo points for a very respectable HoT (heal over time), that can be further improved with a damage reduction bonus through talent points. For anyone that has played a Rogue, the thought of trading damage for healing seems almost unfathomable. It will be interesting to see if in the long run many Rogues opt to use this ability, or ignore it.

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WoW Vault Cataclysm Beta Video Coverage

WoW Vault and Sprawl’s Scrawl team up to bring you one new 1080p HD video from World of Warcraft’s Cataclysm beta test per day. Be sure to check back at my Sprawl’s Scrawl youTube channel for updates throughout the month.


Heck, you could even bookmark this post!

Game Review: Devil May Cry 4

I was asked months ago to review this game for an X-box review site, but never completed the game. If it is such a great game, then why is it that I struggled for so long to finish it? Devil May Cry 4 is Capcom’s latest in the line of “extreme combat” action games. For those that have followed the storyline up until now, there is a new protagonist named Nero that brings with him a “demon claw” to add to the over-the-top weapon combat that characterizes this line of games. Don’t worry, Dante is still around, and players get to play as both Nero and Dante throughout the 20 primary missions available in Devil May Cry 4.

What immediately caught my eye with Devil May Cry 4 is that there is a Direct X 10 version for the PC that obviously wasn’t available for the console systems. Cranked all the way to the full 1920×1200, the graphics in this game look pretty dang amazing; especially considering this game was released back in 2008. Two years is a long time in the world of technology. My Core2Duo and GTX275 were able to handle all the settings pumped to the max, although someone should let Capcom know that they need to lay off the bloom lightning effects a little. It makes certain areas of the game look washed out.
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