Game Review: Assassin’s Creed II
- July 5th, 2010
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After 38 straight hours of Assassin’s Creed II… haha, just kidding. After 38 hours of Assassin’s Creed II over the last few months, I have finally completed all 14 chapters of this single-player action adventure with a 97% rating. As anyone who has played either of the two Assassin’s games knows, Ubisoft loves to put random treasure hunts and grinds within their games in order to get what they refer to as extended replay value. Personally, I refuse to do these exercises in futility all the while teasing my best friend because “he must” complete them. For example, there are 100 random feathers hidden throughout all six areas of the game. I only found 21 of them in my travels.
There were a number of “collect type” quests that I did complete, but these were all ingrained within the story, and I did not feel as though they were a chore to complete. I really enjoyed the six Assassin’s Tomb side-quests. They played a lot like Ubisoft’s sister game Prince of Persia, where crazy acrobatics wins you the prize. Completing all six of these dungeons also unlocks the best armor in the game, so it is well worth the trouble. As someone who never goes out of his way to complete “senseless quests”, I was really shocked and pleased to find that I had completed 97% of the game. The developers did a great job of leading you through a story while making you feel like you were calling the shots the entire time.