As any developer who has submitted an App to the iTunes store can attest, it can be tedious to get your final submission perfect. You must generate dozens of icons and screenshots, each for the various iOS devices that you support. I blogged a bit about this in the past. Recently I stumbled upon a
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Archive for the ‘iOS Development’ Category:
LaunchKit is GREAT for App Screenshots
Integrating iAds & Google AdMob in Swift
A long time ago, I attempted to implement advertisements in my Web Apps. This was way before around when Google purchased AdSense and the technology was relatively new. I tried to implement AdMob/iAd failover, and got banned for it. I eventually just used Apple’s iAds instead since it was already built into iOS, and could
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