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Archive for the ‘Swift’ Category:

Building an iOS Sprite-Based Game

By now just about everyone with a mobile phone has at least heard of the game Flappy Bird. If for some reason you still have a flip phone and have not, it is a very simple 2D sprite-based game where you tap the screen in an attempt to keep your bird from hitting the ground
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Integrating iAds & Google AdMob in Swift

A long time ago, I attempted to implement advertisements in my Web Apps. This was way before around when Google purchased AdSense and the technology was relatively new. I tried to implement AdMob/iAd failover, and got banned for it. I eventually just used Apple’s iAds instead since it was already built into iOS, and could
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