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Posts Tagged ‘xCode’:

Integrating iAds & Google AdMob in Swift

A long time ago, I attempted to implement advertisements in my Web Apps. This was way before around when Google purchased AdSense and the technology was relatively new. I tried to implement AdMob/iAd failover, and got banned for it. I eventually just used Apple’s iAds instead since it was already built into iOS, and could
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Simplifying the App Submission Process

Published on June 18th, 2015 by in Blog

In previous blog posts, I’ve praised Apple for improving Xcode over the last two years, and simplifying the tedious tasks that previously were a royal pain. One example of this is the implementation of auto-scaling. No longer do you need to create many versions of your Apps for the various iPhone and iPad sizes, in
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